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Escape of the Super Killer Norns

 
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KC11
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PostPosted: Sat Jan 05, 2008 6:22 pm    Post subject: Escape of the Super Killer Norns Reply with quote

It was night in KC's laboratory. Several mice which she had been experimenting on slept. Even their third eye was closed. How charming.

Just to the right of where you come in, there is a door. It is sealed by tape and a huge sign that says "STOP. DO NOT GO IN. DANGER." It is the abandoned part of KC11's lab. The part that KC11 left 4 years ago.

The part where Demetris and Jesten came from.

KC11 didn't close it because Demetris and Jesten came from that part. No no. It's because something else was born in that part of her lab.

Inside that abandoned laboratory, there is almost no light. A few flickering lightbulbs hang limp. And in the middle of the room sits The Dome.

The Dome was an old experiment of KC11's. She had the idea to see what would happen when a bunch of norns were left in a room, left in a wolfing run. The experiment was successful until four eggs came into the dome. Two of the eggs were the eggs of Demetris and Jesten. The other two were the first Super Killer Norns.

They were fast agers. They were super breeders. They were tough. And they could kill. Fast. Soon, the dome was overrun by Super Killers. Every norn was killed, except for the Immortal Demetris and Jesten. KC11 quickly grabbed her last two "normal" norns and abandoned the room.

Inside the dome, there are shapes moving. One cannot see what these shapes look like. A lone mouse scurries across the dome's surface.

Suddenly, there is a great screeching, and a huge, reptilian hand slams itself on the dome from the other side, trying to get the mouse. The mouse scurries upward, and reptilian beasts start flinging themselves at the dome's glass.

Suddenly, one more begins slamming, and the glass shatters.

The creatures all gather round the mouse, each grabbing a peice of it. Then they rip off their respective peices, eating each peice in victory.

There has been a breakout.

And the monsters arn't going to be satisfied with mice.

(This is an RP where the killer norns get out of the dome and eventually get out of KC11's lab. Once they do, it will be a battle between those of the Norn Gardens and the Super Killers. If you are singled out by a killer norn, dice will determain weather or not you die. When you die, make a new char if you want to stay in the game. NO GHOSTS OR ZOMBIES ALLOWED. And there is only one more immortal allowed for the entire RP. Make any profile you'd like. Feel free to play as yourselves.)

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Because when you kill a guy by chopping his head off, rolling him up in a carpet, and burning it...you'd better make sure he's dead.
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Last edited by KC11 on Sun Jan 06, 2008 8:17 pm; edited 1 time in total
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Somefreakoverthere
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PostPosted: Sun Jan 06, 2008 4:46 am    Post subject: Reply with quote

((Nice begining, and a good concept. You left the details though, like what people will need to do and what the profiles should look like. Little tip for you. *winks*))
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KC11
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PostPosted: Sun Jan 06, 2008 8:18 pm    Post subject: Reply with quote

(Changed. Sorry about that)
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PostPosted: Fri Jan 11, 2008 11:16 pm    Post subject: Reply with quote

((Define 'immortal' please, I am confused about that one.

Also I don't think many people would want to risk themselves/their main characters lives on a dice throw Confused))

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Maraha
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PostPosted: Sat Jan 12, 2008 1:31 pm    Post subject: Reply with quote

(Exactly where should we start? Once the profile things are made I will definatly be joining in, I love these kinds of things.

Oh... one question...

I take it no one can actually be a Super Killer norn? I think that'd just be the bee's knees, ya know.)

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KC11
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PostPosted: Sun Jan 20, 2008 10:33 pm    Post subject: Reply with quote

((1. Immortal is basicly any state whereas when you die, you don't permenatly remain in the afterlife. You can either be immortal in which you never see the afterlife (not encouraged) or you can be immortal in the same way as Demetris and Jesten, where you spend some time in the afterlife when you die (encouraged for obvious reasons).

2. Well, alright then. No dice throw. BUT characters must have the chance to die. They can't just dodge out of the way when they are cornered completely.

3. You just start milling around in the Dojo. Note that you do not have to be a norn. You can be the normal character you are at Blackstar. For example, I will be KC11. Once the Killer Norns have escaped, I will post a quick message.

4. Yes, you can't be a killer norn. No nice killer norns fighting on our side or the like. They're all desigend to be brutal killers with no sense of morals, and it should be kept that way for realistic purposes.))

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Because when you kill a guy by chopping his head off, rolling him up in a carpet, and burning it...you'd better make sure he's dead.
--Colin Mochrie




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PostPosted: Wed Jan 23, 2008 5:35 pm    Post subject: Reply with quote

((Ah, I see. That rules out Brock and Grarg then, which is probably a good thing since they're doomed already. I'm gonna have to think of who I'd want to risk...))
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