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The Warp.
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PostPosted: Thu Jul 06, 2006 5:01 pm    Post subject: The Warp. Reply with quote

The Mobius Continuum. In Between. The Warp. No matter what you call this place that borders time, space, and dimensions, it has probably affected your character in one way or another. Several of us use the Warp, or their much less messy side effect: Warp Portals. Psychotopia is steeped in lure of the Warp Portal, and the original Warp Explorer, Dau'Pay. Docking Station used the Warp to send Norns from one person to another. So It's time everyone got together and decided What is this Warp thingy, all for consistancy's sake.

First off, let's start with the basics. In Docking station (speaking from an OOC prespective), The Warp is a place on the server were norn's wait for you to get online before being transfered to you. It is an inbetween step in the Warp Portal process. Of Course, sometimes Norns get lost in the Warp. Either the world they were destined to get's corrupted in some way (normally erased outright), or the destination user never get's back online.

Seeing almost all CC Warp Portals are based on these, we'll have to start here with that.

I can't be certain, but I believe I was the first to suggest that other beings besides the Shee could have used the Warp. I first applied this concept to my imaginary nation of Psychotopia. As I fleshed out my Character, I also fleshed out his country and kingdom, taking the Warp along with it. So here is what I believe the Warp and Warp Portals to be.

I have always thought of Warp Portals as a two-way wormhole. These wormholes are expensive energy wise to produce, but are quick and clean transport method.

The Warp is a layer of subspace that acts like a network of routers. Varying variables in the formation of the wormhole causes the course of the wormhole to alter, thus allowing control of your destination. The path is through this layer of subspace, but because this layer of independant of space, the wormhole can be vary short but span the entire universe.

However, if your wormhole is poorly made, or the wormhole shuts down while your inside it, you get stuck in the Warp, and unless an outside force intervenes, you are lost forever. DP got lost when one of his earlier wormholes collapses while he is inside. This leads to his turning from good to evil when he witnesses a battle of immortals inside the Warp.

I know Goron has also used the Warp, and that GBE uses a modified form of the idea as the Mobius Continuum. I have already combined the Warp Goron uses with Psychotopia's in the Lost Story of Goron 18, but I"d like him to state his ideas, as well as GBE.

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PostPosted: Thu Jul 06, 2006 5:25 pm    Post subject: Reply with quote

((Thanks DP Smile ))

Right, I'v taken the idea, and in some ways modified it, in others scaled it down. However, this is how I see warp portals, or, as I prefer to call it, the Mobius Continuum:

Advanced Teleportation:

Right, the original use, or one of, is a form of advanced teleportation. The Psychotopians, as most know, can transport from one preset place to another, providing that there is a depature pad, and an arrival pad, which means another being needs to have developed the technology to some extent.

However, there are some, who teleport, using various methads, such as the shadow travel, and limited teleportation. Both of these tend to be constrained by limitations, shadow travel requiring there to be darkness and shadows as the name indicates.

Teleporation, in most respects, requires the teleporter to be able to see where they are going, and can only teleport a certain amount of times, or a certain distance before tiring.

However, my characters, Adam and Jo, can manipulate the Mobius Continuum via strangely complicated mathematics, and a link with the continuum itself. They can travel to anywhere and anytime they wish. However, they have to choose their destination from within the continuum.

The plus side of this, is that whilst inside of the continuum, real time actually doesn't move, so they could move from one place to another, and time would literally be the same.

As we all know, messing with time is, dangerous to say the least, hence why they never go back in time, or forwards in time.

If you need me to expand on this, let me know.


Other Powers:

Now, my original inspiration, I tend to like to believe as fact, but, until I can be sure people are happy with the idea, it'll remain, mostly a theory, although, some powers would hypothetically be factual under these 'rules' - note, the qoutations...

I work on the basis that all powers in one way or another require the Mobius Continuum. Before I'm mauled or something, listen to a generic example:

A fire being, for sakes of whatever, under the name of Coal. He can summon and wield vast amounts of fire to many varied degrees. Where does this fire come from, when, he walks around, plain as day. In theory, this flame is summoned from another place full of flame, just waiting to be unleashed, how, via the Mobius Continuum. A portal door is opened, in which all of this flame is unleashed.

See, it makes sense. The same could go for telepathy, telekinetic powers, other elemental powers, summoning powers, charms even to an extent, growth powers. You see where I'm going.

Almost every power could actually rely on the Mobius Continuum.


So, Doesn't That Mean We Can All Gain These Powers At Will?

Well, in theory yes, providing someone who weilds the powers actually knows how they weild the power, where it comes from, as in, the exact location, and able to adapt their body to such powers. So, it would be kind of limited.

However, if you can talk to the dead, who, in spirit form, if taught, which, in general, the majority haven't been taught. All it would take is a wandering spirit of the dead to communicate with others, or someone living who can communicate to teach the dead.

This means, after maybe a few years of learning, discussing, and sharing with other dead spirits, the once powerful beings would be able to teach the living.

Complicated I know, it supposed to be, so it's hard for any random joe to saunter in and pluck a whole load of powers and say, yeah, I did it 'cos of the Mobius Continuum.


Now, I know that's a lot to take in. I'm desperately trying to keep it simple. If there is anything to discuss, I suppose the place is here. And also a place to ask questions. To me, it does make sense.

Hopefully, none of you can find a fault with this. I say hopefully..... Rolling Eyes

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PostPosted: Thu Jul 06, 2006 6:38 pm    Post subject: Reply with quote

Alright, now we are getting somewhere.

The Gods, such as DP, believe in a combination of higher conciousness combined with the chaos theory. This is known as the order of things. The order of things brought about the multiverse, and by setting it up the way it did, it created them. Because it also created the multiverse the way it did, it ended up granting the Gods the ability to alter the multiverse in ways they saw fit. This is why DP has incredible and powerplayish power.

However, if we merge this with the Mobius Power theory, it means that the gods are not powerful in their own right (although as energy beings, they are pretty powerful), but are powerful because they have an unlimited ability to use the Mobius Power (for lack of a better term)

Back to the original point, what if this "Order of Things" is a conciousness in the Mobius Continuum. That opens up a whole can of worms, one that as a God, DP really doesn't want to go into.

As I understand it, although the start point needs a launching pad, the Endpoint doesn't always need one. However, the energy expensive part of the equation could be creating the shield to act as the gate on the other side of the wormhole. I haven't exactly fleshed out what happens on the other side from a technical standpoint. It's always been "Portal open, traveller pop out, portal close".

As the Armbands operate, they use a sheild generator to contain the energies and stabalize the gate (often the role of a ring made of special alloys). This frees the users of Psychotopian Armbands to open portals where-ever they need to. But opening a wormhole for the armband actually requires opening two...a small, lower power wormhole inside the device to connect it to the Warp Core, or the powersource which which the armbands draw most of it's power, and the traveling wormhole that it's user travels through. It also uses this smallhole technology for FTL (faster than light) communications.

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PostPosted: Fri Jul 07, 2006 5:59 am    Post subject: Reply with quote

How does Tethiran dimension-jumping work?
I'm no physicist, so I will leave out the wonky infinity bits this time. They don't make sense anyway.

Tethirans travel between universes by targeting a weak point, or a point that gives out some kind of signal. They don't exactly form a wormhole, or at least not a stable one, they just slip between dimensions and take the straightest path possible. The further they go, the more power is needed to bridge the gap. Aiming at these beacon-points is not foolproof, and the more distant the destination the more likely you are to be off-target. Tethirans can jump without a destination in mind, but as this could land you practically anywhere they only do it in the most dire situations.

They can also exploit pre-existing links between universes. These can be natural, or the result of previous portal magic or technologies, and are basically shortcuts between universes. In somewhere like Psychotopia, where warp portals have been in common use for a long time, these might be fairly common. The repeated formation of so many wormholes will probably leave its mark on a dimension.

They can, to some extent, transport physical objects. This is the first time I have explained this, let's see if it makes sense...

The easiest objects to transport are those infused with the Tethiran's own power. This includes their weapons, their armour, and most other objects they have carried around for a long time.

Most small objects are easy enough. They can either surround them with their own power for the jump, or if the object has its own magical signal they can target that.

Large objects can be rather more tricky. Rather than try to explain it, I'll give you an example from Shadowveil's past:

Quote:
Starlight glinted off the red hull of the ship. It was a fighter, Talon-class, with a wingspan of about 6 metres. Inside the cockpit, Ketran checked over the engine readout. Confident all was as ready as it was going to get, she turned the ship towards empty space and began to increase speed.

Faster, faster. Gripping the controls, she closed her eyes and focused on her target. Power began to flow around the ship. Encircling it, but not completely. Ah, hell. Nothing for it. Jump!

There was a surge of power and a blinding flash. This was normal, but Ketran could feel something was wrong. What had vanished from that patch of empty space was a Red Talon fighter, bearing a few battle scars but otherwise in perfect repair. What emerged from the jump, tumbling through the atmosphere of a large moon, was a ball of flaming wreckage.

BANG! The ship rocked violently as it emerged into the thin atmosphere. Through the smoke and shrieking alarms, Ketran struggled to bring the crippled craft under control. Both wings gone, torn off by the jump. Outer hull damaged. Engines still working, just. She hammered at the thruster control. Come on, give me this at least!. At last the thrusters activated, turning the fall into horizontal flight. Well, not flight, but it would have to do...

The remains of the ship hit the surface, sliding through the dirt for half a kilometre before grinding to a halt.

Basically the larger an object is, the harder it is to keep a hold of all of it during a jump.
She now has a ship that she can transport in a jump without destroying it. I will explain how that works if I ever need to use the thing.

Living creatures are also difficult. Unless they have a fairly strong magical signal she can focus on, the results can be a bit... messy. It is still possible, just more difficult. Certain things, like the aforementioned ship, can make it easier.


Last edited by Shadowveil on Sat Jul 08, 2006 3:44 pm; edited 1 time in total
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PostPosted: Fri Jul 07, 2006 9:40 am    Post subject: Reply with quote

First off, we are working under the assumption that energy is energy and force is force, regardless if they are generated by technology or transported there by magic.

So if these beings are made up of magical energy, they simply are made up of energy, but also have a quasi-infinate ability to use the Mobius power.

And as for travelling between dimensions, they are just traveling through regular space, not the subspace known as The Warp

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PostPosted: Fri Jul 07, 2006 3:55 pm    Post subject: Reply with quote

TheSensei wrote:
And as for travelling between dimensions, they are just traveling through regular space, not the subspace known as The Warp


I'm curious, how do you come to that conclusion? In order to travel between alternate universes, surely they must leave regular space.


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PostPosted: Fri Jul 07, 2006 5:52 pm    Post subject: Reply with quote

I don't see the conflict. I'm sorry

Maybe I am not seeing due to a detail you left out or a flaw in how you presented them, but I simply don't see it. To say they are made up of magical energy is to say they are made up of energy. The electricity, for example, of a lightning bolt is the same as the electricity in a wall socket which is the same as the electricity from a thunder spell. and that electricity is caused by an inbalance of energy, regardless of how it's used.

As for deciding that the dimensional jumping you use isn't using the Warp, here's my logic.

You are boring through the spaces between dimensions in the Multiverse. This space is not the warp. The Warp is a layer beneath all of the multiverse, even theis subspace between dimensions. Therefore if your not traveling through the warp, you must be travelling through regular space (or subspace). I"m just saying that from your description, it doesn't sound like your traveling through the Warp.

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PostPosted: Fri Jul 07, 2006 6:10 pm    Post subject: Reply with quote

I see a difference between regular space and the subspace you describe. To me, regular space represents only the space within a dimension. But that's just how I see it.

Nevermind, I wil stop trying to explain this as it always ends up in confusion.


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PostPosted: Fri Jul 07, 2006 9:58 pm    Post subject: Reply with quote

Ok, firstly I'll admit that I've yet to read all of this thread (it's quite lengthy), so I'll probably post again when I've finished reading it. But, anyway, to the reason why I was posting:

Quote:
Other Powers:

Now, my original inspiration, I tend to like to believe as fact, but, until I can be sure people are happy with the idea, it'll remain, mostly a theory, although, some powers would hypothetically be factual under these 'rules' - note, the qoutations...

I work on the basis that all powers in one way or another require the Mobius Continuum. Before I'm mauled or something, listen to a generic example:

A fire being, for sakes of whatever, under the name of Coal. He can summon and wield vast amounts of fire to many varied degrees. Where does this fire come from, when, he walks around, plain as day. In theory, this flame is summoned from another place full of flame, just waiting to be unleashed, how, via the Mobius Continuum. A portal door is opened, in which all of this flame is unleashed.

See, it makes sense. The same could go for telepathy, telekinetic powers, other elemental powers, summoning powers, charms even to an extent, growth powers. You see where I'm going.

Almost every power could actually rely on the Mobius Continuum.


I can understand and largly agree with this being how charms work. Put simply, HollowEyes 'charges' a charm with a spirit's powers, and then can unleash it at any time he sees fit. It makes sense that putting it in a charm is like putting it in another place, although I have no idea where (this is basically the conclusion I came to as well when figuring out the Chains of Despair). When activated, the charm itself acts as the portal, and whatever's inside comes out.

However, what about genetic powers? (Apologies if you've already covered this, but I don't think that you did.) Using the example of a fire being, I'll say that there's this fire breather called Mr Flamey. Mr Flamey does not actually ever breathe fire, but an organ within his body produces a certain gas that, when exposed to certain elements in the outside atmosphere, combusts. There are various failsafes within his body to prevent him from blowing himself to smithereens when he uses this organ, and he doesn't have to use it all the time (ie: he can choose to breathe normally).

As we can see, in this instance, it's very clear that Mr Flamey's powers come from this organ, which makes it's special gas as a result of having nutrients brought to it by the rest of Mr Flamey's body. Were I to perform surgery on Mr Flamey, I could physically remove this organ (although my own safety as well as Mr Flamey's safety wouldn't be guaranteed). If I should remove this organ (assuming that I am able to), Mr Flamey will no longer be able to breathe fire.

So I guess that my question is this: How do Mr Flamey's powers rely on the Mobius Continuum? If they do not, then how does one draw a definitive line between powers that do rely on the Mobius Continuum and powers that do not?

----------------------------------------------------------

Ok, I've read pretty much this entire thing (some very interesting points were raised Smile), and I think I can figure out some of the differences between Shadowveil's ideas and GBE's ideas.

Quote:
Basically, this relies on their power being contained within the creatures themselves, not portalled in from another plane.


The main problem I see here is, how can one make magic power 'dormant' in the first place without portalling it in from another plane? You can't simply switch something like a lightning bolt or a cyclone on and off. Perhaps instead of 'dormant' or 'active' you should think of 'closed' or 'opened'.

To try and explain how I'm thinking, imagine a Tethiran as a water tap. The tap contains water (which represents the magic energy), however, this water can't just flow however it wants, it has something controlling it (the Tethiran, represented by the tap).

When a Tethiran wishes to access it's magical energy, it's the same as turning a tap on. Depending on how much you turn the tap, you can control the water flow, and in the same way, a Tethiran can control the amount of magical energy that it uses.

However, you can only turn a tap on so much until it's all the way on, and won't allow any more water to come out. In the same way, a Tethiran has limits to the amount of magic it can use. The only way a tap can give more water than it can handle is if you increase the amount of water it gets from the source. Increase the pressure, and eventually the tap bursts off the wall (and makes a huge mess in the process Razz). Increase the amount of the source that a Tethiran can use, and the Tethiran will burst in the same way.

Unlike the tap however, the Tethiran has a limited amount of magic energy. So, let's assume that the tap is bringing us rainwater from a tank outside. The broken tap will continue to spray water everywhere until I either stop the flow from the source, or the water runs out. The same can be said for a Tethiran converting all of it's power to an active state, or increasing the amount of magic it can channel from it's own plain.

Of course, I know next to nothing about Tethiran's (only what I've read in this thread), so let me know if I'm using a bad example, but I think I've managed to summarize it in a way that works with both explainations.

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PostPosted: Sat Jul 08, 2006 12:30 am    Post subject: Reply with quote

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PostPosted: Sat Jul 08, 2006 1:11 am    Post subject: Reply with quote

Shadowveil wrote:
Erm, well, you are making that all up yourself. It holds no similarity to my explaination.


What? How does it hold no similarity at all? I can understand how there might be some differences, but if there's no similarity I have either misread your post or you've explained it poorly.

Shadowveil wrote:
Consider the example of using a battery or capacitor to generate a lightning bolt. The comparison is not perfect, but that's the best I can do at the moment.


You're right, the comparison is not perfect - I agree that they're good examples, but they're good examples for my argument, not yours. The battery and the capacitor are not be considered as forms of energy, but devices. How are these examples not similar to my own? Confused The way I saw it, Tethirans were not sentient energy, but rather sentient beings that could harness energy (incredibly basic description, I know, I just want to make sure I'm being clear though).

I guess what it all comes down to is that I find sentient magic, or any form of sentient energy, to be impossible. How can energy be sentient whilst still being energy? No wait, don't answer that, let's use an example:

dictionary.com wrote:
[Electricity =] The physical phenomena arising from the behavior of electrons and protons that is caused by the attraction of particles with opposite charges and the repulsion of particles with the same charge.


How can something like electricity, a form of energy, be sentient? Even if it is magic, it's not just energy alone if it's sentient, is it? I'm not trying to be aggressive or rude about this at all (and I apologize if I am), but I just find your explaination for these things don't really make sense.

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PostPosted: Sat Jul 08, 2006 1:37 am    Post subject: Reply with quote

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PostPosted: Sat Jul 08, 2006 2:18 am    Post subject: Reply with quote

Uh... ok then, thanks for being so kind as to clear that up for me.

I'm not 'twisting your words' on purpose, that's how I'm reading them - I told you before, I'm not trying to attack you or anything, I'm just trying to understand. Instead you get snappy and point me towards something I've already read.

If someone asks me a question about my own characters, Parasitians or charms, I'm all too happy to answer. If they were to point out that something seems flawed in either of these things, then I don't mind making changes if they are flawed or pointing out why they aren't until the person understands.

All I did was try to come up with an explaination that works for both theories, and you basically put a brick wall up in front of me that says 'you are an idiot, do not pass'. You didn't even tell me why my argument held no similarity to your explaination, and then you confused me further by giving me examples that are similar to what I already thought. And now, I have my question answered with another question and you've told me that if what I've been told doesn't help me, I can just forget about it. That shows me that you went to all the trouble of reading the last line of my post, and totally ignore everything else, which makes me feel like an even bigger idiot for taking the time to think about all of this.

You said that you've thought this through, and that it makes sense to you, so why are you getting so annoyed at me? Shouldn't it be really easy to explain?

I'm going to have one final crack at this, and then I'll just give up forever and try to avoid Tethirans from now on so I don't get too confused.

Quote:
Basically, this relies on their power being contained within the creatures themselves, not portalled in from another plane


You said that GBE's theory seriously clashes with the Tethirans, I'm just pointing out that an argument could be made to suggest that they do fit in with the Mobius Continuum theory. Is it not within the slightest realms of possibility (using a number that is infinitely close to zero, if you wish), that the creature contains a portal from another plane, and that the power comes from this?

Honestly, I don't expect you to answer me at all, as it's pretty obvious that you refuse to even try to work these ideas into your own characters. I could have said "that's a dumb idea GBE, charms don't work like that at all", but instead I chose to think of what I knew about charms and see if I could work them into the theory. I was under the impression that this section of the forums was designed so that we could compare our own ideas with each other, and work together to fine tune and improve them.

My apologies to everyone here for disrupting the thread like this, and I hope I haven't put you off posting.

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PostPosted: Sat Jul 08, 2006 2:42 am    Post subject: Reply with quote

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PostPosted: Sat Jul 08, 2006 5:28 am    Post subject: Reply with quote

Shadowveil wrote:
Clearly my ideas are not accepted, so I will trespass no further on your time.

I'm sorry to have made you feel that way, as it's not what I meant by this at all. I guess I have been a little stubborn, but it's not so much that I'm not accepting your ideas as I am being confused by them Razz. I didn't mean to hurt your feelings with anything that I said, and I didn't feel that I was trying to argue (more like debating, but I don't think you saw it that way).

So, to cut to the chase and not jam up this thread with large amounts of unnecessary posts (something I rarely seem to do nowadays), I'm sorry Shadowveil. I still don't get it, but I'd rather not cause too much negativity around here, as it is a nice place to be in (well, as 'in' as you can be on a forum), so I'll just leave it alone. I hope you won't hold this against me too much. (looks kinda weird, but politely bowing in apology/respect is hard to find in smiley form)

Well, that's enough apologizing from me, the post must be on topic! Um... Er... Shoot, I can't think of anything now. Razz

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