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Lord Asriel

 
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UncleAsriel
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PostPosted: Fri Apr 28, 2006 7:39 pm    Post subject: Lord Asriel Reply with quote

NOTE: This is NOT Uncle Asriel. "Uncle Asriel" is a pseudonym that my character - representing the real me in RPG form- uses to protect himself from magicians who would steal his name for evil purposes. Uncle Asriel is a half-cocked nutjob who runs about with dancing behavior.
Lord Asriel, as you shall see below, is competely different. Think The Golden Compass, but with a few twists.

Name: Lord Asriel Belaqua, Count of Leipzurg

Age: Middle-aged man, in his forties

Description: A Count of high breeding and considerable wealth, he is well known in his universe for his numerous adventures and escapades. ((Read Phillip Pullman's His Dark materials trilogy for more information.)) Fierce, proud, and respected, he is known for both his intellectual achievements (having studies Physics at Jordan Colledge at Oxford, he has done considerable research in the field) as well as his exciting life. Having once had a love affair with one Marisa Coulter that bore him a daughter, he has remained distant from both paramour and child, preferring the company of his snow-leopard daemon Stelamaria. Daemons, a physical manifestation of a person's soul in his world, are commonplace, and reflect the nature of one's personality. Lord Asriel, therefore, is a proud and beautiful creature who is as fierce as he is subtle.

Abilities: Aside from his daemon, he has no real special powers. He is robust and tough, having lived through many a duel with few scars. As an explorer and adventurer, he has come to learn a lot of things about science, nature, and all sorts of bizarre and wonderful tidbits of information, like how to distil a knockout draught from the venom of some Asian pit vipers, or how to treat an infected wound when above the Arctic Circle. A genuine can-do man, Lord Asriel can improvise quite well in a given situation.

Species: Human, form a parallel Universe where daemons manifest themselves as people’s souls. If a person is thinking something, usually their daemon will express their intentions and emotions far better than the person themselves. This is not to say that Lord Asriel will remain inert when he feels a certain way – far from it – but the daemon gives some behavioural cues.

Weaponry: Lord Asriel is always well prepared for the many trials he can face. A gentleman, he carries a pocket watch under his overcoat and keeps it well wound. For less sophisticated encounters, he has a six-shooter pistol with holstered at his side, along with a well honed and oiled buck knife. Wealthy that he is, there are several items at his disposal that help with transportation; for combat related purposes, he relies on The Intention Craft. Devised when he led a conflict against The Authority (a false God), the Intention Craft is a machine designed using technologies from various universes. The machine is made so that a person and his or her daemon
Can mentally will the craft to do whatever the please; it is made so that their mental intentions are carried out. Fast, sleek, and immensely powerful, it is capable of withstanding intense physical and metaphysical assaults, as well as unleashing blinding white blasts. Although seldom used except in military conflict, it is an incredible asset.

History: Most of his history can be found here. After that story ends, however, some interesting twists of fate intervened. Falling through a void left over from the worlds’ is by definition uncertain death; that is to say, it is an undoing which one cannot accurately predict. So, for a peculiar reason, he and his daemon ‘collided’ with another universe, for want of a better word. Her form remained altered for some time afterwards – she assumed the form of a bird of prey rather than a snow leopard, if only for the duration of the [url-=http://www.gamewaredevelopment.co.uk/forums/showthread.php?t=820&highlight=Forum+Wars]Forum Wars [/url]– and together the pair healed, renewed their forces, and played an important role in the aforementioned Forum Wars conflict. After the Forum Wars, they found themselves in a universe not unlike their own version of England, and so they carry on with various explorations and adventures in Jordon College, Oxford.

_________________
"The tragedy of Canada is that it could have had British culture, French cuisine and American technology. Instead it got American culture, British cuisine and French technology." ~ Oscar Wilde [Source:Uncyclopedia.org]
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Goron40
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PostPosted: Fri Apr 28, 2006 7:46 pm    Post subject: Reply with quote

Magicians eh? Ok... if you say so.
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