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Other guys DLM may use

 
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drlupinmario
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PostPosted: Fri Oct 27, 2006 3:35 pm    Post subject: Other guys DLM may use Reply with quote

As not to create more topics about my Characters I plan to use, I am going to put any new guys I come up with in here. Thank you.



Name: Dagger

Age: Unknown

Gender: Asexual, Masculine.

Species:Stage 3 Xenomorph (Xenomorphs are from the Aliens movie series http://en.wikipedia.org/wiki/Xenomorph_%28Alien%29 for info.)

Description and Physiology: Stage 3 Xenomorph. Has Humanlevel Inteligence.


Signature Moves/Attacks: Sneaking up behind his foe, And stabbing his prey in the back.

Weaponry: His tail, His hands and his abilty to spit venom to ensnare his opponents.


Home: Someplace dark


Origin: Unknown


Alignment:Dark

Personality: Very sneaky and tricky...

Known Weaknesses: Like all Xenomorphs, He has no eyes and uses sonar instead. Also has vulnurabilites to fire and very, very extremes of low tempeture (e.g. Liquid Nitrogen).

Allies: They may come, But any "Allies" he makes he will stab in the back latter. [url][/url]
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drlupinmario
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PostPosted: Fri Oct 27, 2006 3:37 pm    Post subject: Reply with quote

Name: BrainZ

Age: Unknown

Gender: Asexual, Masculine.

Description and Physiology: Simply put, He is a brain in a Heavily-Protected transparent jar, Filled with some substance to keep him healthy.


Physical Abilities: By himself, He can only do things like communicate telepathically, but other then that... nothing. However, He has electrical cords to control a robotic suit surrounding him, Giving him the ability to communicate auditory, ,Different hand and leg modes* for heavy lifting, And the ability to mentally interact with computers, Among other things.


Signature Moves/Attacks: He is mostly a pacifist, As he believes that for the most part, There is always a way to give everyone what they want. However, When he MUST fight, He usually sticks to picking up the opponent and snapping their spine if they have one, Or use a MagiKthrower or some other weapon he has.

Weaponry: For weaponry, Besides his hands he uses a MagiKthrower that just as it says, Fires a selected element of his choice. Uses Liquid mana. He also has 4 more weapon slots that he hasn't bothered filling out yet, But with that said, He can have no more then 5 weapons total or his suit would really start sluggin', Or even worse, The life support may fail.


Home: An abandon wherehouse in the Dojoopolis that hardly anyone knows about.... That is where his laberatory is, To say the least...


Origin: He does not know, But all he knows is that it is in an Alternate universe.


Alignment: Good (Or what he thinks of it...)

Personality: Wise

Known Weaknesses: His suit has a resistance of EMP, So do not try that. He still has an important weakness which is.... Well.... The jar that holds him. If enogu damage goes to there, The suit will shut off and he will possibly only have a few hours to a day to live if he does not get into some liquid, Like water.

*By diffrent hand and leg types, I mean that he can use a 5-finger hand for whenever he needs to type (Which, Is not that often) A large claw, And a large Electromaggnet. For legs, He can go Bi-Pedal, Hover just a few feet off the ground (Not fly, Only hover over water for example), Or use up to 8 legs for transportation.
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drlupinmario
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PostPosted: Sun Oct 29, 2006 10:53 am    Post subject: Reply with quote

And heres the future version of robonorn. I do not have any plans when to "Upgrade" him however....

Name: Robonorn 2k v2.01 Cheesecake Edition


Species:Machine

Description and Physiology: A Upgraded version of Robonorn

Physical Abilities: Along with the ability's that the Original Robonorn had, He can turn himself into things like a small tank (The tank has 1 gun and enough room in it to protect 1 person inside his armor hull), A Pocket Zeep (This time, Enough room for 4 people), And a Gyrocopter (No room for people in it, Sorry)


Signature Moves/Attacks: According to him, Signature moves are too predictable.

Weaponry: In terms of weapondry, He preffers lasers, Plasma.... Antimatter..... Or anything not related to bullet weapondry or especailly steel swords (Lightsabers, Lightswords, And Laseraxes among others are anouther story). He does however have an Offensive Adaptoid, So he, Like borgs, Can easily figure out how to come across anything new he picks up(Unlike the borgs however, He can only adapt to USING weapons, Not defense to being hit by them)

Equipment: Hundreds of doodads and gizmo's. Thing is, A whopping 80 percent of them are useless (Like the Moronic Deleter and the Taco Missile), Hard to use, Or are Uber-Good and yet he does not know how to use them/Forgot about them (Examples include the Manipulation Module and the Multi-function Cloak-Tool). Simply put, He, And even Gerard do not know his own power for good reasons, Because if he where to figure out all of his ability's and Equipment, Then go off to make the dojo be a New Robo Empire, We then may be introduced to The Machine Time of Strife.


Known Weaknesses:Now he is a bit resistant to EMP, However, Shock him enough with it and yes, He will deactivate temporarily or permanently, Depending on the amount of power the EMP Pulse had.
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drlupinmario
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PostPosted: Mon Nov 27, 2006 11:46 am    Post subject: Reply with quote

Name: Only known as General Sturn

Age: Unknown
Gender: Masculine. Specific Gender is unknown

Description and Physiology: All that is known in this catagory is that he is an evil military mastermind, Wishing war, Death, And distruction in his wake.

Physical Abilities: While he only puts himself fighting one-on-one with an opponent as (Prefferably) a last line of defense, He is a skilled fighter with his Chainsword-Katana and his specail pistol that he weilds lefthanded called "The DeathKiller"


Supernatural Abilities: But his most powerfull abilty... Is his mind. Not only is he a great tactican, But it should be noted that he can do things like lift things up, See through the eyes of others for a limited time, Set things on fire, Make a Psycic sheild around himself and fire powerfull blasts from his mind.


Weaponry: His known, Usuall arsanal is the Chain-Katana and Deathkiller pistol. The Chainkatana is a basic, Right-handed katana that has razor-sharp jags around the blades edge and a button on the handle. If the button is held, The jags spin around the blade like a chainsaw, Hence the name Chain-Katana.

The Deathkiller pistol is rediculously powerfull for a pistol. Simply put, Its your average 6-shot revolver with a large clip instead of a barrel for holding bullets, And, When on semi mode, It fires bullets through a barrel that heavily increases the bullets speed, Making it much more then double the damage of the projectile.


Origin: An alternate, Post-Apocolypse universe that is always at war.


Alignment:Evil. Defitly evil.

Known Weaknesses: He hates the whole idea of diplomacy. In his view, Diplomacy only lasts a year or two, Then the two sides begin fighting. Instead of wating for a war, How about we just get it over with?

Allies: Him? Noo!

Pic coming soon



Sturn2.jpg
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This is Sturn. Or maybe its your mom.
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drlupinmario
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PostPosted: Tue Jan 02, 2007 3:34 pm    Post subject: Reply with quote

Name: Mushi-Marro

Age: Unknown

Gender: Male

Species: Mello

Description and Physiology: A Mello is simply said to be a walking marshmello. For an easier picture, Think kirby. Turn him white. You have a mello.

Mushi is a freelance computer hacker. He is constantly on the run from various police agencys all over various places in the galexy: From the FBI on the US of A (Earth, Milky way Galexy, Solar System) to the Galactic Republic (Various planets, A Galexy Far, far away)

Signature Moves/Attacks: He is not really a fighter, Instead his intrests are to get the job that his employer asked to get done done, Get paid, Then repeat.

Technology: First and most importantly, A very powerfull out-of-this-galexy computer rigged with emergancy fusion-based bombs on it, For thoose "Extreme situations".

He also has a Jump-Jetpack on his back that can do many shortbursts to get him up to places he cannot simply jump to and one very long jetpack-like boost for thoose times that he simply must flee

For weapondry, He has 3 things: A Atomic Claw and a Atomic-DNA extractor, And an Atomic gun. For the DNA extractor, He would try to get up close to his opponent, Stick a syringe in his enemy, Then extract the Atomic-DNA from the thing he is fighting. Note that the prossess is slightly painfull, But there is only a .3% chance of death to his victem upon doing so. When the syringe is full, He will either store it for later use or inject it into himself, copying some of the major (And occasionally minor) abilites his opponent has. One should note that he does have a "Revert" antidote in his pockets somewhere, As he usually also gets some of the weaknesses of his opponent.

The Atomic claw works diffrently, But has a similer proscess. First, The Atomic claw works on Non-Organics, Or (Almost) any thing that is not living. The claw has a few modes: OFF, COPY, (Which in itself has 3 settings: COPY ORGANIC(Version 0.0.0.1 and a half: Warning: Not for use on self), COPY SOLID, COPY LIQUID (Warning:Using on self may have extreamy bad results, as it is Untested on himself for obvious reasons), And Copy Gas (Take a wild guess) ), REVERT, And GRAV GUN. The Gravgun setting is stolen from a prototype at Black Mesa labs on Earth. He can hold objects infront of him, Put them down gently, Or simply flining them.

The Atomic Gun is first and most importantly, Not a weapon that can easily bring a nuclear explosion (It is only called this due to it is attached to the Atomic claw, Which can copy things for it to use as ammunition). It is connected to the Atomic claw and... Dindt I just say that?

The Atomic Gun has a few firing modes: SEMI, 3-Round BURST, 10-round BURST, FULL AUTO, FULL AUTO (HEAVY), SCOPE (Can be combined with most other firing modes), and SGBURST (Fires a shotgun-like burst. Also, As a bonus to make Shaon complain about my creative weapondry more, It has a scope with 999x zoom. YARLYNOWAIORLYYARLY! *Sarcasem*)

Finally, He has a very small ship called the "Hyperstar" with Hyperdrive and 1 small Laser turret on its underside. It is very cramped and custom-made for 1 person (Him alone), But on thoos cases of which he must capture somone, It has a trunk that one person can be cramed into. The ship has many onboard computers similar to his, That only he knows the use for.

Home: Usually sits in his starship


Origin: Unnamed planet


Alignment:Freelance. You pay him, He will do your dirty work. For an expensive price. Did I already mention that?

Personality: Somewhat dark and mysterious

Known Weaknesses: Hates being called "Marshmello" by anyone exept online and by his very close freinds. The Syringe antidote takes a minute to administar, Plus there is a 3% chance that it may fail. Also, He is constantly on the run.
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