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Chronos' characters and the like

 
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Chronos
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PostPosted: Wed Feb 07, 2007 2:34 pm    Post subject: Chronos' characters and the like Reply with quote

Name:
Ensichrys; aka Chronos in some parts.

Age:
Existed since ancient times. (appears to be in the prime of his life)

Gender:
Male.

Species:
Chlorensis, archaeus

Description and Physiology:
Very birdlike in appearence with many reptilian qualities. 78" when standing erect and drawn to full height, 54" when in normal horizontal posture, 135" in length. Legs are birdlike with light feather covering and 4 large (5") talons on each four-clawed digitoid foot. Arms are similar, but have much longer (14") stiffer primary feathers and have only three talons on each hand. Neck is long and slightly serpentine, with many smaller feathers covering it up to the featherless beak. The beak is 12" in length and is decurved as an eagle's is. Ensichrys has a crest atop his head that is more reversed horn that feather tuft. Long (72") feathered tail with an impressive (18") horn facing behind.

Colors:
Predominantly dark green fading to golden wings and tail. Neck is dark green. Crest is a brilliant yellow. Horn is cream colored.

Physical Abilities:
Vertical Jump of eight feet. Up to nine feet if assisted by a wing flap (cannot fly) Tail is nearly prehensile (supple enough to thrust in front of him, but not enough to grasp a branch). Powerful neck enabling him to rip off great chunks of flesh when eating. Able to emit horrible shrees and shrieks that can be used as a distraction.

Supernatural Abilities:
Expertly wields small scale electricity (no lightning bolts, just small jolts and streams). Can sense the balance between Chaos and Order.

Signature Moves/Attacks:
Dread Charge- jumps forward and spirals like a drill (chest/stomach attack).
Blade Torrent- gores enemy with hand and floods them with electricity.
Pegasus Tribute (finisher)- Tail horn thrust to stomach immediately followed by a sideswipe from the other side across the neck with the horn.
Hail Chronos- Uppercut launching enemy into the air about 7 feet

Weaponry:
Owns a pair of War Talons, but never uses them because they are so pretty.

Home:
Any lonely spot in a cold coniferous forest.

Origin:
Origionally from the Nexus in Oblivion.

History:
Ensichrys was a high ranking soldier of Order in the Nexus. The ancient machine was the battleground for chaos and order. The forces of order were losing the battle, as the forces of Chaos had turned a number of previously orderly beings into chaotic engines of destruction.
Ensichrys was never one to be staunch and considered his options. If he stayed and fought, he could be killed and without him, order would surely lose and chaos would conquer all reality. All would descend into the mindless frenzy. If he left, he could increase his power and return home someday to restore the balance to the Nexus and Oblivion would be saved. They had to be saved. If the Nexus were destroyed, Oblivion wouldn't exist, and all the realms would be ripped apart. Even those not directly connected to the Nexus would be unrecognizable.
Ensichrys considered this and decided he would turn tail and run away from the war zone. He did not seem to be living up to his nickname of "Little Chronos" named after the guardian of the Nexus, who was Chronos. While Ensichrys planned his escape, Chaos was able to turn the general of Order to Chaos. Ensichrys was the logical next choice, but he was nowhere to be found. In the end, Chronos was killed and the Nexus fell to chaos. Ensichrys escaped as the machine went down in flames. As Ensichrys leaped out of one of the many tears in Oblivion, the Nexus exploded violently and flung him out into the lighter realms which had now been tainted as well. Nothing was the same, and with that realization, Ensichrys lost consciousness for many years, only to wake up to a new insane realm.
When Chronos was killed, another took his place in a separate realm, apparently linked to the one Ensichrys had been cast into. Ensichrys was glad, because now he had someone to answer to, but he realized that there was no way to contact this new Chronos. Ensichrys was no longer an exalted knight of order, he was just a creature of the new realm.
The destruction of the Nexus had apparently influenced the new realm and caused a new god of insanity to rise to power. This god created the Blackstar Dojo and many beings entered. Ensichrys finally realized that there was no longer hope, and so after many years of quarreling with himself, he decided to start anew.
Eventually, he was able to befriend another lonely creature called the Guivre. The creature gladly gave himself to Ensichrys, being amazed at his story and humbled to be in his presence. Ensichrys told the giant serpent not to do so, but to treat him as his equal, and the Guivre did so.

Alignment:
Chooses to side with Order whenever possible.

Personality:
Usually hyperactive when not reading. Eager to make friends. Very stylish and loves shiny things as long as they aren't at all tacky. Touches everything. Likes to take the easy way and will run away if he does not have the upper hand. He always gets away.

Known Weaknesses:
Vanity, tell him his feathers are ruffled and he will be obsessed with making them look fantastic, that sort of thing.
Intense magnetism will kill him.
Very cowardly. (can be a strength)
Very vulnerable to telekinesis.
Hates coleslaw.

Allies:
Is the only friend of a creature called the Guivre. It is a large powerful serpent with a dragonic head. Has two straight horns adorning its forehead. It lives with him but can also be found in pools, forests, woodlands, and other lonely spots. A partiularly vicious creature that hates humans and attacks them whenever possible and/or allowed by Ensichrys.

_________________

"Still thinkin of runnin, Jack? Think you can outrun the world? See the problem with bein the last of anything is that, by and by, there be none left at all."

"Sometimes things come back, mate. We're livin proof, you and me."

"Aye, but that's a gamble of long odds, ain't it? There's never a guarantee of coming back. But passin on, that's dead certain."


Last edited by Chronos on Mon Mar 12, 2007 4:36 pm; edited 1 time in total
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addman
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PostPosted: Thu Feb 08, 2007 4:53 am    Post subject: Reply with quote

This is fantastic, and a wonderful character you have here too. I look forward to seeing more from you soon Very Happy
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Chronos
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PostPosted: Thu Feb 08, 2007 7:41 am    Post subject: Reply with quote

Thank you very much, Addman! I look foreward to using him Wink .
_________________

"Still thinkin of runnin, Jack? Think you can outrun the world? See the problem with bein the last of anything is that, by and by, there be none left at all."

"Sometimes things come back, mate. We're livin proof, you and me."

"Aye, but that's a gamble of long odds, ain't it? There's never a guarantee of coming back. But passin on, that's dead certain."
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Netdroid9
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PostPosted: Fri Feb 09, 2007 5:52 am    Post subject: Reply with quote

Any relation to God of time? 'Cause that's Shaon's territory at the moment.
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Chronos
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PostPosted: Fri Feb 09, 2007 7:35 am    Post subject: Reply with quote

Nah, once answered to the god of time in another realm, but can no longer communicate with the true Chronos. Ensichrys could worship the god of time though, now that you say that.
_________________

"Still thinkin of runnin, Jack? Think you can outrun the world? See the problem with bein the last of anything is that, by and by, there be none left at all."

"Sometimes things come back, mate. We're livin proof, you and me."

"Aye, but that's a gamble of long odds, ain't it? There's never a guarantee of coming back. But passin on, that's dead certain."
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Chronos
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Posts: 641


PostPosted: Mon Apr 16, 2007 6:26 pm    Post subject: Reply with quote

Name: Mortracta

Age: 93

Gender: Hermaphrodite (Predominantly female)

Species: Mortanimus cellcorpus

Description and Physiology: Very large plant. Eighteen motile roots approximately 19 feet in length (each) making for a "Rootspan" of 38 feet. Roots are usually hidden underground but can break the surface whenever need be. Root caps are extremely hard, about as hard as corundum (9 on the hardness scale). Roots are prehensile. Main plant is a four inch tall flowering herbaceous stem. Has three wide leaves (2" each in length). Flower has six petals with six sepals and six stamens.

Colors: Roots are light brown. Flower is cadet blue. Stem is, well, green. Stamens are yellow.

Physical Abilities: Roots are extremely powerful and prehensile. Can bring the main plant into a mantle like structure within the body as a turtle would draw its head into its shell. Has the ability to dig and travel underground, though needs at least two free roots to do this effectively. Roots will regenerate, as will the main plant. Roots have the ability to drain nutrients from what they are grasping. Plant can also drag other organisms down beneath the ground with it.

Supernatural Abilities: Communicates with others through chemicals sent through the air when necessary. Usually just emits low deep roars from a very primitive vocal organ. Can absorb independent spirits (not within a body) through the roots.

Signature Moves/Attacks:
Abrupt Impale- a few roots erupt from the ground and impale a target.
Earth Locker- Wraps ten to 14 roots around victim and retreats unnaturally quickly to the depths of the soil and rocks.
Unholy Banishment- Root acts as a whip for a quick crushing blow.

Weaponry: None.

Home: The Corrupted Cave

Origin: A peaceful glade in the middle of the beautiful "Purity Vale" in a secret location in the wilds.

History: The only one of her kind ever seeded in the wilds of Blackstar. A foolish young boy, who had bartered his favorite toy for the seed, was in posession of her for a year. He began to feel more and more fear everytime he looked at the seed. Eventually, he could take it no more, but the love within him was too powerful for him to simply destroy the helpless plant embryo. Sneaking out of his home, he was, as all those pure of soul are, able to find the Purity Vale. He found the most tender and delicate glade he could find and planted the little darling seed that scared him so badly. The boy never escaped Purity Vale, as nobody ever saw or heard from him again. Mortracta germinated and began living her life in the vale. She hunted brutally, however, and was not welcome in the Vale after ten years. She was expelled most shamefully by the other plants. This emotional scar caused the once strong little flower to wilt slightly and bend over to one side. It would always look to be weeping piteously when the morning dew came and dripped off the sagging flower. Decades of sadness and brutality passed in Mortracta's life. Eventually, she was so lost in her shame, she was turned to evil. She could not, however, bring herself to commit the evil atrocities demanded of her. Not alone. She needed someone to give her the orders. Traversing Blackstar on a rampage, she stumbled upon the Corrupted Cave. Sighting a regal looking birdlike lizard giving orders to a monstrous serpent that should be taking orders from no one, Mortracta made a wager and surfaced. The two were obviously surprised, though not horrified, obviously having been turned to evil themselves. Mortracta explained her situation to Ensichrys, who sympathized, as he had also been cast out of his home and could not return. Mortracta would have wept with joy had she had the ability. She gladly gave herself to Ensichrys and was thereby employed by the evil council as a powerful engine of destruction.

Alignment: Evil, though no true evil resides in her soul.

Personality: Brutal and full of bestial vigor when around strangers. Around friends, she is actually quite innocent and sweet. Loves to listen to music. Slightly bordering on emo.

Known Weaknesses: Cannot stay underground for very long, as she needs sunlight.
Her main stem is extramely vulnerable. If that were destroyed or diseased, she would die.
Hates the cold, freezes easily.
Fire damages her greatly.
Easily angered.

Allies: The Evil Council. Ensichrys commands her, but will cooperate with other EC members gladly. The Guivre.

_________________

"Still thinkin of runnin, Jack? Think you can outrun the world? See the problem with bein the last of anything is that, by and by, there be none left at all."

"Sometimes things come back, mate. We're livin proof, you and me."

"Aye, but that's a gamble of long odds, ain't it? There's never a guarantee of coming back. But passin on, that's dead certain."
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Chronos
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Posts: 641


PostPosted: Mon Nov 19, 2007 7:07 pm    Post subject: Reply with quote

Name: Alloexustio

Age: Existed since ancient times (appears as if he's getting on in years)

Gender: Male

Species: Chaotisaurus penticheirus

Description and Physiology:
Reptilian in appearance with a few insectoid features. Alloexustio stands at 66" tall. He has one leg that has no knee, but an ankle- making him digitigrade. He has four toes on his foot that terminate in small claws. His skin is composed of hematite. Has an elongated neck of about half the length of Ensichrys' neck. His snout is slightly elongated. He has two antennae on his head- one facing forward and one facing perpendicular to it on the left side. His disfigured mouth ends in an odd mouth. It has one large ridge of rock on the top that acts as a tooth and the bottom jaw has six jagged teeth. He has five total arms. Two emerge from the shoulders as with any humanoid. These two end in three-taloned hands. Two seem to emerge from the latissimus dorsi on the either side of his ribcage. These end in tree-fingered hands tipped with claws. One remains hidden most of the time in a chest cavity where his sternum should be. It is equal in length to the smaller side arms. His eyes are bulbous.

Colors: Alloexustio is mainly hematite black with a few patches of brown and a charred face. His large eyes are orange.

Physical Abilities: Alloexustio's arms are extremely powerful and his talons register an eight on the hardness scale. He has a powerful bite and extremely good eyesight (his eyes can illuminate in the darkness). His antennae greatly enhance his hearing and so it is nearly impossible to sneak up on him.

Supernatural Abilities: Alloexustio can manipulate magnetic fields and create poles in an object. His magnetic abilities can repel and attract anything that has two poles. His abilities have the strongest effect on paramagnets. They are weakest against diamagnets. Alloexustio can create and negate magnetic fields.

Signature moves/attacks:
Beckoning Chaos- Alloexustio magnetically attracts something and impales it while it is rushing toward him.
Magneto Cannon- Fires a destructive beam from his mouth that magnetizes whatever it hits.
Chaos Wave- Alloexustio creates a magnetic field around himself and then causes it to explode; it will expand rapidly and repel anything caught in the blast.

Weaponry: Possesses a small supply of magnetic disruption grenades made of citrine quartz.

Home: Anywhere that needs his "help"

Origin: Originally from the Nexus in Oblivion.

History:
Alloexustio was the Admiral of Chaos in the Nexus. In the constant struggle for balance, Chaos was pulling ahead. This was very dangerous, as the Nexus was the center of the multiverse and should it ever fall to Chaos or Order, one of these prime forces would corrupt and/or destroy every other realm in existence. Chaos was necessary, as it brought change and decay. Order was necessary because without its presence, all would descend into mindless frenzy. Life in the realms would turn self destructive.
Naturally, as per the nature of Chaos, the winning side did not quit while it was ahead. Alloexustio had been assigned with the task of assassinating Chronos- god of time and ruler of the Nexus. The power of Chaos was weakening him. If Chronos was killed, the Nexus would fall to Chaos. There was only one slight problem.
The General of Order, getting on in years, had placed all his faith and ability of the Admiral of Order. A creature commonly known as "Little Chronos" but whose true name was Ensichrys. Ensichrys was said to be equally as powerful as Alloexustio, but a coward at heart. Alloexustio resented his existence.
Pulling strings and making false deals, Alloexustio turned the General of Order to Chaos- putting Ensichrys on the spot. As predicted, he lost his nerve and ran away into hiding. As the Lord of Chaos unleashed his abomination, Alloexustio watched it tear the heart out of Chronos and secure a final win for Chaos. Alloexustio took the heart as a trophy and was on his way back to the Lord of Chaos when the Chaotic energies caused the Nexus to violently explode. Alloexustio was saved only because he held the heart of Chronos- which was now lost as he'd lost his grip on it during the explosion. It also managed to save two other demons of Chaos- Cindi and Poppy, who were Alloexustio's minions.
Order seemed not to be dead, however. Traveling to the Order half of the Nexus, Alloexustio saw a closing dimensional portal. On the other side lay a young Blackstar Dojo with the body of Ensichrys laying unconscious in it! As the portal closed, Alloexustio swore that he would not rest until he had finished off Order for good. Years passed as Alloexustio experimented with dimensional travel- eventually reviving the corpse of Citristilo and imbuing the creature with dimensional transportation ability. Citristilo traveled to Blackstar and captured Ensichrys and his minions. However, the Evil Council came to his rescue and ruined Alloexustio's plan. This eventually landed him in Blackstar himself, from whence he swore another oath to give Ensichrys what he deserved- once and for all- and simultaneously promising to infect the realm with the purest of Chaos.

Alignment: Chaos

Personality: Alloexustio is extremely patient and even tempered unless confronted by the forces of order. When this occurs, he becomes hostile. A very disorganized person, it is not unusual for him to misplace very important items. Alloexustio's agreeability reflects his particle manipulation technique. He can attract or repel people with the greatest of ease. If he needs you, you will find yourself fascinated by him. If he needs you out of the way, he'll seem repulsive. He prefers to delegate and will not make a personal appearance unless absolutely necessary; preferring to operate behind the curtain.

Known weaknesses:
Vulnerable to electric shock. A blast strong enough will kill him.
Gets extremely jealous.
Delicate organs. If someone somehow manages to get through his skin, he's extremely vulnerable.
Never fails to gloat too soon.
Despises muffins.

Allies: The forces of Chaos.

_________________

"Still thinkin of runnin, Jack? Think you can outrun the world? See the problem with bein the last of anything is that, by and by, there be none left at all."

"Sometimes things come back, mate. We're livin proof, you and me."

"Aye, but that's a gamble of long odds, ain't it? There's never a guarantee of coming back. But passin on, that's dead certain."
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