Blackstar RP Dojo Forum Index
FAQ  *  Search  *  Memberlist  *  Usergroups  * Register  *  Profile  *  Ranks  *  Staff  *  Log in to check your private messages  *  Log in 
Cash exchange  *  First Bank of Blackstar Dojo  *  Shops  *  Auctions  *  Your Items  *  All Items  *  Lottery  *  Bookmakers
Medals  *  On Blackstar Now  *  Blackstar Wiki  *  Affiliates  *  CC Chat


Whiteoak and Obed

 
Post new topic   Reply to topic    Blackstar RP Dojo Forum Index -> Hall of Records
View previous topic :: View next topic  
Author Message
Shine
Blue Tiger

Blue Mantis

Guardian Member

Gameware Member

A2K Member




Posts: 706


PostPosted: Sun May 14, 2006 11:29 am    Post subject: Whiteoak and Obed Reply with quote

Whiteoak and Obed

Whiteoak
Once upon a time there was a college (associate) professor who played Creatures on his computer at work. He inter- bred the best C1 norns he could find until he had developed a breed of the very best. They were good eaters, highly intelligent, friendly, good travelers, and not overly obsessed with kiss-popping. One went immortal, but he didn’t want immortal norns so he deported it and left it in the Creatures file. This norn’s name was Whiteoak (seeing as it had a wood norn’s head). The norn got bored in this file, sitting there unused, so it started to rummage around the Professors computer, soaking in as much religion and philosophy as possible. Soon it realized that it existed, then it realized that other things existed, and also that a much larger world existed. One day Whiteoak also discovered the college net, and it really started to travel, picking up all the learning that this college had available. At first he was especially interested in all things technological, frankly he knows a heck of a lot more than I do. Then one day he happened into a Philosophy student’s computer, found a few hidden files and discovered a whole series of qabbalistic and magickal rituals, and while reading them, the Archangel Michael, answered a call and was amused by what he found. So he took Whiteoak in as a “pet” and taught him even more, introduced him to his angelic buddies and the other three great archangels, enhanced him in many ways, gave him a physical reality. He is about 4 ft tall with great strength and agility. He was enlisted him into the ”Angelic Special Forces.” He is a blessed being, Just as there are some beings who are or have become truly evil, Whiteoak is one of those beings who at heart is truly good. Vampires who drink his blood, will boil from the inside out, like drinking holy water in some mythologies. Yet while he is good, caring, compassionate, and all that good stuff, well, sometimes great evil must be met with great force. He is a part of that great good force in the universe.

Appearance: He wears clothing made of something woven and vaguely metallic (highly thermal), this is covered by armor plates which are white, opalescent and iridescent (extremely light weight and highly impenetrable to edged and projectile weapons, bi-layer hollow so as to reduce kinetic pressure injuries typical to hard armor.) The individual plates can crack and be broken with repeated hits, he then need to replace the broken plates The back of his hands are covered by single layered gloves of the same material. He still wears the red topknot traditional for males of his breed.

Main weapon: He carries a hardened white oak (looking) walking staff with a pointed blade tip which looks like black diamond (blended with crystallized titanium,) the hand grip area appears pearly opalescent, on which is a control pad for the electronics)

(on the blade tip end)
-The blade is manufactured diamond (for hardness) tempered with crystallized titanium for added tensile strength. cuts almost anything.
-High energy laser, cutting laser, light saber, weapon and/or cutting tool,
-Holographic projector
-general illumination

(on the down end)
-tractor beam (grab and/or pull, large or small, up to ten ton max)
-force field (push and/or smash, large or small, up to ten ton max)
- - - both can be either inertial neutral (not affecting Whiteoak, including lifting capability) or the staff can be used to move Whiteoak relative to an object.

-all powers can be finely focused or broadcast.
As he sets his staff down, it powers down, no longer receiving the bioenergy recognition of its owner. He can carry it strapped on his back, (like when he rides on Obed.)

His "Prosthetic Right Hand"

As a result of needing to apply a prosthetic right hand following an attack in which his hand got cut off,, Whiteoak devised a special appliance to replace the damaged hand. The right hand now has a new set of abilities. When he curled in his three fingers and pointed the first finger, like when you were a kid and pretended to have a gun--- he did have one; fully automatic and never needed reloading as the bullets were made from earth magic. That magic setting could be adjusted (from this default setting) to other types of projectiles, including, but not limited to ice, fire, water, wind, (speed fully variable) and also a plasma beam setting and intentionally including silver bullets. He had a grip that could crush coal into diamonds (at its fullest setting.) He had tried for spidey webbing, but couldn’t get the sticky, swing from building to building thing, but he did come up with the ability to cast various sizes of nets in a very strong semi-metallic twine that would encircle and tighten on contact. (derived from EnDSchultz predator nets,Whiteoak captured one once and studied it. His is not quite as good, but close.)
When he puts his hand to his ear, it sends out an invisible, magic, carrier wave beam that he can target with an internal “heads up display”. This allows him to eves drop on anything in visual range. It also has the ability to mentally communicate back to his object person if he intentionally chooses. (it’s not a full telepathy; it must be someone with in visual range.) One more ability, that being; when he wills to, he puts out his hand, palm forward and an energy field emerges from it. It can function as an additional physicla force field shield, or an attack barrage that scramble/confuses the mental efforts of the victim, unless they can push back. It can also envelop a being, cutting them off from telepathy, or shielding them temporarily from outside influences.

Handheld Device
Your basic “star trek” type tricorder, and multi spectral sensor, guardian frequency communicator, and mega-gigabyte portable computer with links to the main computers at the Citadel and in Mr. Sanders labs in the underground bunker and in the groundskeepers cabin at the Dojo.
Also contains his MP3 player, and a digital camera, and cell phone.
also has video games in all formats.

contains
His “Arsenal”,
a small handheld device a “Compressed molecular storage device," it contains among other things:
-the Sword of St. George, it’s a single handed, two sided sword with a unique alloy to the blade that causes the flesh of dragons to rot, doing extra damage. Also there is a switch on the handle that activates a force field with a five foot radius from around the blade plate that deflects flames coming to the front, but don't get caught from behind with it on, it's been know to trap the flames into a ball around you.

-Sling of David, especially affective against anything large than its user
-Sword of Truth, touching and/or cutting anyone with it will cause them to tell you the truth; it also works as a fairly good small sword.
-Sword of Eden (Divine Power of Creation) cast or cut
-Staff of Moses (parts the sea, controls bodies of water, especially effective against water based beings)
-Bow of Jonathan, accurate and especially effective against flying animals. In its message bearing mode it can travel up to 100 miles to deliver an encoded message to the named “recipients”
-War hammer of Deborah, especially effective against males, and evil types (and tent pegs J)
- several more of his signature staffs
and some other basic weaponry

Compressed Molecular Storage handheld device with three modes
1-Junk Drawer
with most common office products and anything else really found in my home and office desk drawers, my home junk drawer, the tool box and work areas of my garage, and the storage shed in our back yard, ((you will just have to trust me on his, but this is one of the fun challenges for me, so I play this forreal.)) This can also be used for storage of inanimate objects.

2- Sample Storage
for live things, with a limited capacity of ten items, currently empty

3- “Doctors Kit” device similar to those above


Food Provisions Bag
He also has a food stuffs bag (a small leather pouch on his belt) that provides appropriate provisions for Whiteoak and whoever else he works with.


Magick

Empathic - can sense the “presence” of an entity, and can sense its emotions, even share them or “reinforce” them, but cannot read thought or communicate telepathically

Master Healer, physical and mental/spiritual

Master gardener/herbalist for making medicines, etc


Elemental Magic
Creative uses of any and all and mixtures of
air (wind, hurricanes, tornadoes, etc)
fire (flames, fusion, etc.)
water, for drinking, or rain, or flood, or hose-ing
earth, earth, rock,
spirit, hence spells
space/time fast time movement, but only as far as he can see, and cannot interact with things in normal time, can interact with other fast-timers. (other than that, with limited exceptions space/time is beyond him, but hole in space/time opens up to take him in when he is killed so he can be resurrected, after all, he is an “immortal norn”. It takes time to bring him back (and not until the end of the immediate battle), and he is kind of sick and weak upon first returning. He does not throw his life away for fun. (This is not for power playing, it just keeps him in the RPG in the event of total catastrophe)

lightening is fire and earth
ice is water and earth
electricity (earth, water, and fire)
Sonic/ultrasonic waves water of air
Etc

"Geriopoverita" (Illusion.) One of his few “illusions” Ability given to him by the archangels for his “cover”. He appears aged, and in brown tattered coarse woven clothing, giving the effect of old, and poor. He limps as he walked and his staff now appears as it once had, a plain white oak walking staff.


Spiritual Energy Fields -- including, but not limited to, such things as:

“Banishing Ritual and a Limited Protection” spell, creating a healthy clean space surrounded by a sort of force field around him mentally/spiritually. It would warn him of incoming spells, block low level ones, and keep evil beings from sensing him too strongly, without impeding his ability to cast spells out. It was roughly egg shaped and ten feet out from him.

"Harmony and Balance" He can form and/or release a spiritual gyroscopic bubble (can be added to his own field, or cast quite separate from his own field) which would attempt to envelope a being and aid it into quieting it thoughts and feelings, and allow it to stabilize any unhealthy, insane, angry, aggressive, evil, or similar mental states and find its own balance and harmony. It would be rather persistent about enveloping its intended being. (once completely obliterated a Dark Psycho clone)

Reflexive Protection Field
Any spell thrown at him will bounce-back at the entity casting it.

Full Protection and Integrated Response-Analyses the psychic surroundings for influences, detects incoming mental/spiritual influences, and makes him aware of them, Then he can choose to accept or reject, (block is total, no over-ride and the sender is not aware of interception). Improved stealth non-detection capabilities. Alert and bounceback on attacking spells (default), or alert and stealth scatter (2nd choice. Requires “refreshing” and maintaining, as a “move” or it slowing weakens.

Spells and Orbs – including, but not limited to, such things as

His orbs are the size of a small ball, they can be thrown or sling shot (by anyone), or Whiteoak can “send” them magically to his victim. They will burst when they get within 5 feet of the victim, filling a 20 x 20 x 20 cube of space with their magical effect and can affect anyone in that space or Whiteoak can select to target only the victim.

“Calm and Mellow Mood” (easy spell)

“Mental Confusion and Dementia” (easy spell)

“Migrane Headache” Quite incapacitating, at least one posting of disruption. (easy spell)

"Happiness and Contentment" easy spell or offensive orb is good for four posts. The “Gift Orb, is slightly larger and is good for six hours. Has the effect of calm, euphoric bliss. It can be shared with anyone in the same room when cracked open, or a twenty by twenty cube of space, it's better than drugs, produces no hangover, doesn't impair driving, and is not illegal in any known society, it will give one the munchies and a tendency to giggle.

“Love, Life, Justice, Caring, Compassion and Character orb”
The “victim” positively experiences a vision of a world free from fear, healed of hurts and angers, balanced both personally and socially, where love, life, justice, caring, compassion and character reign supreme.

“Divine Energy of Creation” Orb "Let there be light” This is the force that originally brought existence out of chaos at the time of creation. The effect being that anything hit with this would have what ever was good in it strengthened (even if it was just "honor among thieves" type stuff) and what ever was evil in it neutralized a bit, and nooo, it wouldn't be absorbed to make a bad thing stronger, it would just dissipate some part of its evilness and energy as the two forces cancel each other out, and it would not cause bad things to writhe in agony, the good and the evil would just counteract each other out of existence,

Harmony and Balance , see above as a weapon against evil

“Long Dark Night of the Soul” a spiritual energy draining spell which causes loss of purpose and a great lethargy, Like a spiritual black hole it sucks energy out of a being so it just doesn’t care about the things that seemed important to it before. In beings where good resides, this usually precedes a time of personal growth and a reordering of priorities into a new spiritual level, but in evil, insane and chaotic beings this next stage is not possible, and it just drains the heck out of them and leaves them with a strong feeling that they just want to go back to bed and pull the covers up over their heads and shout “go away” whenever their roommates knock on the door (J is that too personally revealing?) They would see the ultimate futility of all their efforts and would have an overriding urge to throw down their weapons and leave the battle field.

“Irony and Aardvarks” spell, it causes the recipient to see the ironic humor in whatever situation they find themselves in and leads to occasional and ill timed fits of uncontrollable and convulsive laughter, coming out when the recipient uses his or her intentional will to begin a hostile action. (lasts two attack attempts)

“Caring Friendship” spell causes the recipient to feel fondness and affection for persons around him or her, but especially anyone who is attacking them, and tries to “settle this argument peacefully like the old friend we are” J

"Shock and Awe which, when used, dumbfounds and confuses, (and renders incapable of attacking) persons within a 100 foot radius of is detonation (and it can be thrown or sling shot, or other wise delivered physically.) The cast-er can mentally select those who will or will not be affected. It lasts one post for magically adept opponents, [who should explain in their post that or how they detect its influence and that they can subsequently neutralize its affect] that is of course unless they have previously posted some sorts of mental shielding. It lasts two posts [one to be affected by it, and another one to be shocked and awed by something they perceive as shocking or awe-ful, and then they can resume on the third post.

Each ASF member will have available for retrieval 2 orbs of each of these, Sanders and Whiteoak can create them or cast them as spells, but it takes a fair amount of energy and time to create new ones or do the proper mental rituals to cast the spell. The would have to allow a posting or two of game play to go by without significant involvement to allow for this inner activity, which they should indicate as preparation, but would not have to say just what they are doing until it is used.


MAV Magical Assault Vehicle
Mechanical Assault Unit

Data File

Manufacturer: Corporation Weapons Development Division
Make: Venator-class Mechanical Assault Unit
Propulsion: Class Terra Jet Propulsion System integrated into back, Hydraulic Limbs Propulsion for land travel
Warp Generator: Class 1.5, 1 light-year effective range
Dimensions: height 3.5 m (11.48 ft), width 1.6m (5.25 ft)
Max Ground Speed: 160 kph (99 mph)
Crew: 1 Pilot or Integrated Droid Brain
Armament: 2 heavy turbolaser cannons, 2 heavy 50mm machine guns, 2 rocket launchers


Adaptations Whiteoak makes to the mech

Bioenergy recognition of Whiteoak as owner (sort of like a key, so others can’t run it without me allowing a setting so they can. helps prevent theft)

One gun turret based on the technology of his staff, only intensified
-High energy laser,
Cutting laser, (light saber, weapon and/or cutting tool,)
Laser based carrier wave beam that he can “target” with an internal display that allows him to “eves drop” on anything in visual range.
Holographic projector
-general illumination

-tractor beam (grab and/or pull, large or small, up to twenty ton max)
-force field (push and/or smash, large or small, up to twenty ton max)
- inertial dampeners: both can be either inertial neutral (not affecting the mech vehicle, including lifting capability) or the beam can be used to move the vehicle relative to an object.
-all powers can be finely focused or broadcast.

“Cloak” field (bends the light rays) around him in a twenty foot radius, cannot be seen, cannot be hit with any light based weapons; including but not limited to lasers, particle beams, disruptors, etc any “ray” type guns

Noise stealth dampeners. Runs soundlessly

Thermal shielding, protects from temperature based attacks and maintains a thermal-neutral profile on scanners sensing infra-red or other temperature based spectrums

Magical energy generator, which provides and distributes magical power when the machine is running, fueled by Orbs Shine can produce. One orb lasts a very long time.

-It powers four “Full Protection and Integrated Response” Orbs. Provides a mental/spiritual shield
-Analyses the psychic surroundings for influences, detects incoming mental/spiritual influences, and makes the operators aware of them, they can choose to accept or reject, (“block” is the default setting, this block is total, no enemy over-ride [even Wamphyri proof] and the sender is not aware of interception). Magical stealth non-detection capabilities. Alert and bounceback on attacking spells (default), or alert and stealth scatter (2nd choice.

It also powers a second “magic gun” turret --- fully automatic and never needed reloading as the bullets were made from earth magic. That magic setting could be adjusted from the default setting of mid-caliber tank shells, to other types of projectiles, including, but not limited to ice, fire, water, wind, (speed fully variable) and also a plasma beam setting and intentionally including silver bullets and sprays of silver dust clouds. Has a setting to cast various sizes of nets of a very strong semi-metallic twine that would encircle and tighten around a target on contact.
- can propel an energy field blast from it. It can function as an additional shield, or an attack barrage that scramble/confuses the mental efforts of the victim, unless they can push back. It can also envelop a being, temporarily cutting them off from telepathy, or shielding them temporarily from outside influences.

It also has a magical space distortion field inside it (like Harry Potters tent,) it is much larger inside than it looks on the outside. Now instead of holding only one person, it can comfortably hold a maximum of 8, including those operating the various gun turrets, or it can vary its capacity to fit the number of passengers on hand.

- mental shields intended to counteract the corporations magic ability neutralizing technology
(I'm assuming he came up against it in the implied war that ended the Corp Dev. thread and so has a rudimentary knowlege of its effects if not its exact inner workings. As such it will not be total, but will limits the ability of their dampeners.





His Ally
Obed: the Lion of Judah:
a black lion with a human face and dreadlocks for the mane and metal spikes tipping the tail and wings close folded to the body
He was originally a Lion, captured in Ethiopia and shipped to Jerusalem. He was kept and trained by King Solomon the wise. Upon his earthly death, and for good service and with special training he was allowed to develop beyond his origins. His most famous early assignment was guarding the Ark of the Covenant at a hidden temple back in his homeland of Ethiopia, where he earned the title of “Lion of Judah” after the biblical references. (he has a similar “immortality to Whiteoak”)

He is developing talents in the area of shapshifting.
He can morph into an upright bi-pedal form comlete with humanoid hands.

His other forms include:
a mid-sized black wirehaired rat terrier named "Scruffy", especailly good for espionage.
a fair sized white dove,
a sturgeon for fresh water, also a northern pike, and a goldfish
an Orca for salt water, and a jelly fish
the wooly mammoth, but not quite full sized, and the everpopluar Velociraptor.

He can talk in any of these forms, except the goldfish and the jelly fish

He also can shift small amounts of his own cells into things like amoebic dysentery or ebola fever, or things of the like, he's developed a knack for the plague type things."
He can develop a hemorrhagic, disintegrative plague (think, ebola, or hemorrhagic fever) for any being he can get DNA or a tissue sample of, (or he can develop a antibiotic resistant staph infection, a dysentery, or a respiratory pheumonia, or an upper respiratory “Cold” .)

These tissue samples can be obtained by the flying insects he can produce (see below) or by any other reasonable means, and the "infections" can be spread or delivered in the same ways. They can also be "injected" by darts he can shoot from his tail.

He can do any of the “biblical” plagues (loosely interpreted and flexibly applied)
boils, contagious
gnats, can spread venom/poisons/toxins
flies “
frogs “
floods
draughts (dries up water, desiccates flesh)
earthquakes/.fault lines
plagues specializes in medical maladies, can create new ones if he has time to study flesh/pieces of a physical enemy
darkness, absorbs light, casts shadows making it difficult for enemies to see stuff, and can set up a “cloak” field (bends the light rays) around him in a ten foot radius, cannot be seen, nor hit with any light weapon, also cannot cast similar light things out from inside it
fire and brimstone
pillar of salt (can turn a being into salt, or can encase them without immediately killing them.
meteor shower (stars falling out of the heavens, useful in outer space RPGs
angel of death, -think dementor, only worse, and persistent


Battle Mode gives him additional size (five foot at shoulder, and ten feet long), additional strength, as well as a metalic lion face with metal fangs (can inject venom/poisons/toxins), lightweight, sharp, strong, wing edges, always has metal claws, and a metal tipped tail, which lengthen to provide an attack that can reach twenty feet in front/behind, can inject any of his poison/toxins


His “Pistoles”a very fancy, and precision, set of two pistols, They are a black gunmetal in color, and have white ivory handles with a large ruby inset on each side of the handles. They have both a fancy wooden case with blue velvet inside, and, leather holster and ammo straps that x-cross the chest. They look like old wild west/Mexican bandito guns, but they are actuallysemi automatic, 45 caliber, armor piercing, and the strap holsters carry several extra clips.

_________________
Nobody knows where you are, how near or how far.
Shine on you crazy diamond!
And we’ll bask in the shadows of yesterday’s triumphs,
and sail on the steel breeze,
Come on you boy child, you winner and loser,
Come on you miner of truth and delusion, and
SHINE!!
-Pink Floyd


Last edited by Shine on Sun Oct 14, 2007 11:44 pm; edited 9 times in total
Back to top
View user's profile Send private message
Author Message
UncleAsriel
Red Belt

Old Friend

Treesprite's Grove member

Blackstar Native




Posts: 155


PostPosted: Sun May 14, 2006 2:43 pm    Post subject: Reply with quote

Impressive stuff! I really look forward to meeting these guys in roleplay!

One question, though. How exactly would one pronounce a term like "¡§Compressed". That symbol doens't ring any linguistic bells, I'm afraid.

Other than that, though, I really like the look of this whole shebangabang!

_________________
"The tragedy of Canada is that it could have had British culture, French cuisine and American technology. Instead it got American culture, British cuisine and French technology." ~ Oscar Wilde [Source:Uncyclopedia.org]
Back to top
View user's profile Send private message MSN Messenger
Author Message
Shine
Blue Tiger

Blue Mantis

Guardian Member

Gameware Member

A2K Member




Posts: 706


PostPosted: Sun May 14, 2006 11:42 pm    Post subject: Reply with quote

I don't know what those symbols are they just showed up when I tried to turn things into "italics" fonts.
Either that or they ar a linguistic symbol for a glottal frissitive sound made while gagging with the side of ones tongue Razz

_________________
Nobody knows where you are, how near or how far.
Shine on you crazy diamond!
And we’ll bask in the shadows of yesterday’s triumphs,
and sail on the steel breeze,
Come on you boy child, you winner and loser,
Come on you miner of truth and delusion, and
SHINE!!
-Pink Floyd
Back to top
View user's profile Send private message
Author Message
Display posts from previous:   
Post new topic   Reply to topic    Blackstar RP Dojo Forum Index -> Hall of Records All times are GMT - 7 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum





Powered by phpBB © 2001, 2005 phpBB Group
Design based off work by: niedermayr.cc
Graphics by Embri For Blackstar RP Dojo
All Content © 2006-2008 Blackstar RP Dojo