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Abidusray, et al

 
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Abidusray
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PostPosted: Wed Oct 24, 2007 7:13 am    Post subject: Abidusray, et al Reply with quote

Name Rophetispay, Rophétéspay, or Abidusray
Age Middle-aged.
Gender Male
Species Human
Description There's nothing particularly unique about this man. He has a certain penchant for tailored suits, and is rarely found in anything besides one. His face is one that's seen its fair share of days at the office, raising a teenager and watching football games on Sundays. Rophetispay has, of course, done none of these things, but by looking at him one is given the impression that he has.
Physical Abilities Nothing unusual. He is, however, talented at entering and exiting without being noticed, and seems to disappear altogether at times.
Supernatural Abilities Nothing unusual.*
Signature Moves Nothing unusual.
Weaponry Nothing unusual. Or usual.
Equipment He has a certain penchant for tailored suits, and is rarely (if ever) caught without one.
Home My client would prefer not to disclose this information at this time.
Origin My client would prefer not to disclose this information at this time.
History My client would prefer not to disclose this information at this time.
Alignment Neutral.
Personality His emotions are carefully masked. He maintains a calm, detached façade at all times, and his voice is flat and uninflected.
Known Weaknesses Ice cream. Cookie dough is his favorite.
Allies Nothing unusual. Or at all.

*It's worth noting that Abidusray has one unique ability. He can "teleport" in a sense, similar to the way an electron moves. He will be at one place, and in the next instant, he'll be somewhere else without ever having traversed the space between those two points. Unlike the electron, however, he leaves a copy of himself behind. These copies can be shunted into alternate timelines, effectively removing all traces of them from whatever timeline (or dimension, if you prefer) the "new" Abidusray currently inhabits. The downside to doing this, however, is that every time he performs this split, his brain is segmented into smaller and smaller parts.

What this means is that if he splits 256 times, there's 257 copies of Abidusray, all with sensory input that's being relayed to the same brain. The brain compartmentalizes itself, so, for example, the optical section of the brain would be split into 257 parts, each trying to cope with the input. As you can imagine, splitting like this rapidly reduces brain function, which is why Abidusray is insane.


Last edited by Abidusray on Fri Nov 02, 2007 4:14 pm; edited 1 time in total
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Abidusray
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Posts: 97


PostPosted: Mon Oct 29, 2007 12:20 pm    Post subject: Thresher Cloudskinner Reply with quote

The first thing most people noticed about Thresher was his tattoos. His right arm was covered in them, cascading down from under his shirt and over his tanned and muscled bicep. They stopped abruptly at his elbow, from which a steel rod protruded.
One of several curiosities that made up Thresher Cloudskinner was this rod. It was, in fact, a prosthetic -- a particularly crude artificial elbow. His original joint had been shattered in a fight, the story goes, and Thresher used his lower arm as a flail, smashing his fist into the other combatant's kneecaps. The adrenaline-fueled blow knocked the kneecap out of position, crippling the man for the rest of his life. But no one really knows if that's true. Even the crew of his old airship, the Dawn's Vengance, never knew.
His knuckles were curious, too. They were tattooed with Roman numerals, and each was scarred -- his index finger to the point at which it was lumpy and white, criss-crossed with a dense network of raised skin. The numerals, from his pinky, read "XXVI," the letters warped from the scars. If asked what they meant, Thresher would smile in a twisted way, the corners of his mouth twitching upwards, his eyes narrowing slightly. "They are," he would explain in his low, rumbling voice that sounded like a lion speaking to its prey, "numerals for each person I have killed. Twenty-six," he might add, drumming his fingers in the air.
Comparatively, his other arm is normal. There are no tattoos, primitive prosthesis, or scars. Still, it was bulky, like the man it was attached to. Thresher was a large man. This isn't to say he was fat. He was simply large, both from muscle and from bone.
He shaves his head, but his eyebrows were black. His nose was crooked, bent permanently in one the numerous fights he'd been in. His eyes are a radiant blue, piercing, cold. The last thing many people he kills see is his eyes, corneas eclipsed by his dilated pupils, forming an inky blackness.

Things You Should Know About Thresher Cloudskinner
Age 47
Gender Male
Species Human
Weapon Desert Eagle, primarily with 0.440 Cor-bon hunting rounds, but also with 0.50 Action Express rounds
Home Psychotopia City
Alignment Evil. Very, very evil.
Known Weaknesses His artificial elbow.
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Abidusray
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PostPosted: Mon Oct 29, 2007 12:54 pm    Post subject: Reply with quote

Note that this is a ship, not a character.
Name Machina Ex Deus (Roughly Machine From the God -- it is not supposed to be "deus ex machina.")
Captain Tresher Cloudskimmer
Length 85 meters (279 feet)
Width 20 meters (65.5 feet)
Top Speed 350 kph (217.5 mph)


The Machina Ex Deus is a Tarix/Cloudskinner Shipworks joint project, designed by Thresher Cloudskinner and built by Tarix Heavy Industries. It is a highly modified Mammoth 13-80/delta chassis, with a higher-grade engine core and extensive armaments. Highly automated, the ship is capable of being maintained and piloted by one individual with minimal effort.

The nose of the ship is narrow, staying about 7 meters wide for the first 30 meters of the ship. It houses the runabout ship's docking port, as well as non-critical storage areas. There are two spherically-mounted Razor gun batteries mounted on both sides, halfway down the length of the neck.

The central portion of the ship widens to the full twenty meters, containing the bridge, mess hall, crew quarters, engine core, and centralized computer. The engine intakes are placed in pairs on either side of the central area, and three large Tarix Pacifier turrets, each with two railguns, are arranged dorsally and ventrally.

The end of the ship tapers towards a point, with the main engine exhaust ports pointing backwards. Most engine and repulsar machinery is located in this area, and as a result, it is heavily armoured.

Two things to note about the Deus are it's unique engine and automation. The engine was designed based on hypothetical calculations performed by the Tarix patriarch, Gaol. The core is mostly xenon-based, and through a method of ionization of xenon atoms, enough power is created to keep the massive ship suspended in the air. Because it consists of a noble gas, the core is very stable, though kept under enough pressure to condense the gas into liquid xenon.

Automation is provided for weaponry, engine maintenance, and even navigation. The ship's computer is not an AI; merely a complex program that performs rote tasks. Any and all repairs are done by Tresher, as well as basic maintenance.

See here for an image.
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Abidusray
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PostPosted: Sun Nov 18, 2007 3:58 pm    Post subject: Reply with quote

Name E infero, veritas (Out of logic, truth)
The God of Logic
Gender Androgynous male.

E is a non-descript male, with a smooth, nearly featureless body. He has no hair, nor any obvious muscles. His body is almost like a sculpture, each limb and joint flowing and blending into each other like a viscous liquid. His pale red skin is completely exposed -- E sees no reason for clothing (1).

Brownian motion breaks down in the areas immediatly surrounding him. His neural activity affects the motion of particles around him in logical, mathematically defined paths (2). The most common of these appear to be the Madelbrot set fractal (3), although other fractals have occured as well (4). Interestingly, the Reimann zeta-function has been observed (5), leading some to believe that there is a function for prime numbers. Depending on his thought processes, the area affected seems to range from one to three meters (6).

Recently, a study into the location of fractals relative to E's body has shown that they seem to be placed on an Archimedes screw originating from his cranium (7).



1. (Naumova, 1953)
2. (Marat, 1983)
3. Ibid.
4. Ibid.
5. (Kerensky, 1978)
6. (Marquez, 1977)
7. (Tweak, Albion, Green, Sismondi, et al, 1962)

_________________
Abidusray: Insane, teleporting, haikuing human in a suit.
Thresher: Nasty, ex-skypirate with an airship, the Machina ex Deus.

SMOOTH MOVE, EX-LAX
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