Rin Red Belt
 Old Friend
 Gameware Member


Posts: 237
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Posted: Mon Jan 01, 2007 9:17 pm Post subject: photon energy and technics |
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copied direst from http://phantasystaruniverse.com/charworld_misc.php
The Gurhal System is inhabited by a civilization that uses advanced technology. The foundation for all Gurhal technology lies is the energy particle, the "photon."
The Basis of Modern Science in the Gurhal System: Photons
A photon is the most basic form of energy, and forms the foundation of science in the Gurhal System. In the Gurhal System, photons particles are plentiful in any environment, from planetary atmospheres to interplanetary space. They cannot be detected by normal people, but they respond to people's spiritual energy, acting as the catalyst for TECHNICs.
Photons and A-Photons
The primary energy source in the Gurhal System is photonic energy. Technology such as "photon reactors" and "photon drives" take in photons from their surroundings, and put them to various uses. They can also be made extremely tiny and are a part of the weapons and vehicles employed by the GUARDIANS. Because photon energy is affected by a person's spiritual power, the amount of energy created varies depending on the mental state of the person using it. Even if using the same reactor, a veteran's and a rookie's power output will have different results.
Some people questioned the wisdom of depending on photons, an inherently unstable form of energy that is too dependent on the mind of the user. One answer to this problem was the development of advanced photon energy, or A-Photon energy. A-Photon energy provides a high, stable level of energy output, and it has become very prevalent in the last fifteen years.
A-Photon energy and photon energy are not completely unrelated. Through a special process, photon energy particles are concentrated to form A-Photon crystals. The enormous amount of energy released when those crystals decay is A-Photon energy. Crystals aren't generally formed organically, but in extremely rare circumstances crystallization can occur, and there have been a few rare cases of A-Photon crystals being discovered in nature.
Utilization of photon energy, example 1: A-Photon Reactors
An A-Photon reactor puts photons through the entire process of collecting photons, converting them to A-Photons, then harnessing the energy created by their decay.
The reactor first processes photon particles to create A-Photon crystals, then exposes the crystals to vibrations of a specific frequency to trigger a chain reaction that causes the crystals to decay in a controlled manner. With additional mechanisms to accelerate the reaction, improve reaction efficiency and concentrate the resulting energy stream, the device is truly one of the most advanced collections of cutting-edge technology.
With the current level of technology, however, A-Photon reactors are still very large devices. Thus the compact photon reactors are far more popular for everyday use.
Utilization of photon energy, example 2: Line Shield Systems
In Phantasy Star Universe, characters do not use shields or wear armor. The strength of a player's defense isn't dependent on armor, and players are free to dress how they see fit.
Then how does defense work? The line shield system covers the body with a thin field of photons, which absorbs attacks and impacts to protect the wearer. By equipping a higher version of the line shield system, one can resist stronger enemy attacks.
Utilization of photon energy, example 3: Nano Transformers
One of the unique properties of A-Photons is the ability to create and control warps in space. These small-scale warped spaces can be used to store weapons and equipment. The device that controls this is called a nano transformer, and is standard issue for all Guardians.
One of the unique properties of A-Photons is the ability to create and control warps in space. These small-scale warped spaces can be used to store weapons and equipment. The device that controls this is called a nano transformer, and is standard
issue for all Guardians.
Paranormal abilities wielded by people: TECHNICs
Photons are the catalyst for turning spiritual energy into various phenomenons. What was once identified as supernatural powers now can be explained scientifically by photons. These controlled phenomena have come to be referred to as TECHNICs.
Fire Based Technics
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Foie | Shoots a ball of fire in a straight line in front of the caster.
| Explodes upon hitting an enemy. High damage. Can cause Burn Status.
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Rafoie | Creates a blast of fire in front of the caster, damaging enemies around
| it. Can cause Burn Status. Hits up to three targets.
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Damfoie| Generates a continuous flame in front of the caster, draining their
| weapon's PP at a fixed rate depending on how long the casting button is
| held. Treat it as a flamethrower.
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Gifoie | Generates a wall of flame around the caster, damaging any enemies
| within range. Hits up to six targets.
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Shifta | Temporarily increases the ATP of the caster and his/her allies.
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Jellen | Temporarily decreases the ATP of enemies.
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Ice Based Technics
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Barta | Generates cold air which travels in a straight path in front of the
| caster hitting up to 6 enemies. Can cause Freeze Status.
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Rabarta | Creates a block of ice in front of the caster, damaging enemies around
| it. Can cause Freeze Status. Hits up to three targets.
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Dambarta| Generates a continuous blast of frigid air in front of the caster,
| draining their weapon's PP at a fixed rate depending on how long the
| casting button is held. Similar to Damfoie, except with ice.
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Gibarta | Generates a wall of ice around the caster damaging any enemies within
| range. Hits up to six targets.
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Deband | Temporarily increases the DFP of the caster and his/her allies.
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Zalure | Temporarily decreases the DFP of enemies.
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Lightning Based Technics
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Zonde | Generates a bolt of lightning which will penetrate an enemy in front
| of the caster. Hits up to six targets. Can cause Shock Status.
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Razonde | Generates a thunderbolt in front of the caster, damaging enemies in a
| radius. Hits up to three targets. Can cause Shock Status.
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Gizonde | Generates a dome of thunder over the caster, damaging any enemies
| within range. Hits up to six targets.
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Noszonde| Generates a ball of electricity which automatically pursues an enemy
| as long as the casting button is held down. Can hit multiple targets
| near the point of impact.
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Zodial | Temporarily increases the ATA and EVP of the caster and his/her
| allies.
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Zoldeel | Temporarily decreases an enemy's ATA and EVP.
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Earth Based Technics
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Diga | Launches a ball of fire and rock with a parabolic flight path. This
| ball explodes upon impact. High damage. May inflict Silence Status.
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Radiga | When cast a mass of fire and rock will is summoned from the ground at a
| distance. Hits up to three targets. May inflict Silence Status.
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Damdiga| Continually generates poisonous fog in front of the caster, draining
| their weapon's PP at a fixed rate depending on how long the casting
| button is held.
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Gidiga | Causes the ground beneath the caster to violently break apart damaging
| any enemies within the attack radius. Hits up to six targets. May
| inflict Silence Status.
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Nosdiga| Generates serpents that automatically pursues an enemy as long as the
| casting button is held down. The number of serpents increases with the
| level of this Technic. Good for targets that move a lot.
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Dizas | Temporarily generates a field around the caster which decreases absorbs
| 1-3 melee attacks. (1 at levels 1-10, 2 at levels 11-20, 3 at levels
| 21-30).
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Light Based Technics
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Resta | Uses the power of photons to heal and restore the cells of a body.
| Restores the HP of the caster and nearby allies.
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Giresta | Allows the caster to revive a fallen ally. It also increases the
| body's healing abilities by adding an automatic HP regeneration
| effect.
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Reverser| Uses the power of photons to enable properties of immunity. Removes
| all negative Status Effects.
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Regrant | Consumes PP at a fixed rate depending on how long the casting button
| is held. This technic generates explosions of light which damage
| enemies and possibly the caster.
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Rentis | Temporarily generates a field around the caster which absorbs up 1-3
| ranged attacks. (1 at levels 1-10, 2 at levels 11-20, 3 at levels
| 21-30).
--------+-----------------------------------------------------------------------
Retier | Temporarily increases the TP and MST of the caster and his/her allies.
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Dark Based Technics
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Megid | Launches a purple sphere in front of the caster. Has a low chance of
| instantly killing an enemy in battle.
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Ramegid | Generates a gravitational field in front of the caster damaging any
| enemies within the attack radius. Hits up to three targets.
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Dammegid | Consumes PP at a fixed rate depending on how long the casting button
| is held. This technic generates a gravitational field in front of the
| caster which can cause infection.
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Nosmegid | Generates a sphere of gravity that automatically pursues an enemy as
| long as the casting button is held down. The amount of damage dealt
| depends on the caster's remaining HP.
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Megiverse| This technic restores the caster's HP by absorbing it from enemies.
| Consumes PP at a fixed rate depending on how long the casting button
| is held.
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Megistar | Temporarily raises all attributes of the caster in exchange for a
| large amount of HP.
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